Post by John Walker on Dec 6, 2020 17:48:43 GMT -5
Subject Facts
Full Name: Jonathan F. Walker
Codename: U.S. Agent
Age: 34
Gender: Male
Archetype: Super Hero
Aliases: Captain America, Captain Walker, Super Patriot
Marital Status: Single
Affiliation: Formerly S.H.I.E.L.D. but currently unaffiliated due to the disbanding of the organization
Subject Attributes
Superhuman Abilities:
Superhuman Strength - As a result of the genetic experimentation from the Power Broker, John is capable of lifting up to 10 tons. Walker's strength is greater than Steve Rogers' who was unable to beat Walker in a test of strength for some time.
Superhuman Stamina - John's body produces fewer fatigue toxins that are responsible for things like muscle fatigue and short-ness of breath. Due to this, John is capable of operating at peak capacity for several hours before feeling fatigue.
Superhuman Agility - John's agility and bodily coordination operate at levels above and beyond natural limits. Walker has the skills of an Olympic level gymnast and acrobat.
Superhuman Reflexes - John's reflexes are enhanced to a level beyond natural limits. John is able to maneuver around bullet fire that would normally strike and kill other men.
Superhuman Durability- John's muscle tissue and bones are harder and more resistant to injury than the average human male. He can withstand impact force and traumas that would kill or severely injure another person but only feel mild discomfort. This doesn't mean that John is incapable of being harmed or injured.
Standard Abilities:
Expert Martial Artist - John was trained hand to hand combat during his time with the United States Military. He is also trained in tactical planning, special operations, and is highly proficient in the use of firearms. He received additional training under the Taskmaster to better mirror Captain America's while serving as his replacement.
Multilingual - John was trained to speak Spanish and Arabic fluently during his years of military service.
Expert Pilot - During his time with the West Coast Avengers and Forceworks, John Walker was trained and put into practice various different maneuverability drills, combat practice, and dogfighting. He is very familiar with quinjets.
Expert Marksman - With his enhanced reflexes, strength, and marksman training, John is an expert marksman with all firearms as well as his shield.
Paraphernalia:
U.S. Agent Uniform - John's uniform is a bulletproof kevlar mesh supplimated with plate armor over his chest, shoulders, neck, elbows, knees, and mask. In addition to being near impervious to bullets, the uniform is also guarded against edged weapons.
Custom-built Motorcycle - Despite looking like a regular motorcycle, John's bike has been fitted with a state of the art engine capable of high speeds, GPS, and compartments to store any supplies he may need.
Shield - John's current shield is one borrowed from a Captain America from an alternate uniform that he has sense painted in his colors. In the past he has wielded energy shields, remote controlled shields, mock vibranium shields, and the original Captain America shield.
Conventional Firearms - John is an expert with handguns, rifles, shotguns, semi-automatic, and automatic firearms from years of training in the United States military and in his own free time.
Subject Weaknesses:
Human - Despite his augments, John is still human and can still be killed by conventional means despite being much more difficult to do so.
Abrasive - John is a man of very strict, right leaning beliefs. He is an adamant believer in discipline, respect, order, and personal sacrifice. John is often been accused of being bigeoted and hateful, beliefs he learned growing up, and has been working to unlearn that line of thought. As such he gets defensive when accused of saying anything uncouth.
Arrogant - John Walker believes their is the right way to do something - his way - and a wrong way to do something - any other way. He has a history of challenging the leadership of anyone he deems unfit including Steve Rogers himself.
Subject History
Early Life and Military -
John Walker grew up in a regular American household in Georgia with two loving parents, an older brother, and a sister. John grew up idolizing his older brother who had died while serving his country. John joined the military himself when he became of age but never felt like he measured up to the man that his brother was. While in the service, he made friends with Lemar Hoskins, Hector Lennox, and Jerome Johnson. They all traveled the world together until they were approached by the Power Broker.
The Power Broker offered to grant the four men enhanced strength and power. The Power Broker, an organization that used technology to augment strength up to superhuman ability, contracted the four men for their superhuman professional wrestling organization Unlimited Class Wrestling Federation. Walker wasn't interested in being a performer, however, and soon came up with the idea to market himself as a costumed hero that represented the ideals of America.
Super Patriot -
As Super Patriot, Walker believed that Captain America wasn't a good enough symbol for America and believed it should be the right of the people to decide who represented their country. As such, Walker, Hoskins, Lennox, and Johnson worked in conjunction to discredit Captain America in the eye of the people. Steve Rogers quickly suspected that Walker was manipulating the public and interrupted one of his publicity stunts where his three friends acted as three pro-Captain America supports.
Steve Rogers eventually clashed publicly with John after his friends assaulted foreign exchange students whilst claiming to be doing it on behalf of Captain America. During the confrontation, Super Patriot outpowered Captain America and Rogers admitted defeat. Behind the scenes, Captain America was being manipulated by a government organization that was secretly being controlled by the Red Skull to orchestrate a crisis of faith. Whilst Rogers was away, a terrorist armed with a nuclear weapon attempted to detonate it in Washington before he was stopped by John Walker.
This act won the public's approval and Super Patriot became America's greatest symbol of heroism.
Captain America -
Steve Rogers eventually relinquishes the shield and Captain America costume and, due to his actions in Washington, John is offered the Captain America identity by the United States government. John is reluctant to take the role at first but is encouraged by his friends to do it. Eventually John relents and joins on the condition that his friends can continue to work with him. John also receives training from the Taskmaster so that he can fight and handle the shield as well as Rogers.
The pressure of trying to fill Steve Rogers' shoes was difficult for John to bear. He was more strict and more brutal than Steve had been. During a fight with a villain, John lost his temper and brutally beat the villain to death. John felt immense guilt and disappointment with failing Captain America's ideals with this action. John also found his personal beliefs colliding with his predecessor and his duties. While working undercover to infiltrate a radical conservative movement called the Watchdogs, John found himself agreeing with their basic principles. After Lemar's cover was blown, John chose to let the Watchdogs lynch Lemar as opposed to blow his own cover. Even though Lemar's augmented strength and power made for an easy escape, John felt massively guilty for leaving his friend behind.
Additionally his friendships with Lennox and Johnson eroded as the pair were more concerned with money than doing the right thing. After an ugly confrontation, the pair exposed John's identity to the public. This immediately made John and his family targets of the Watchdogs. They captured John's family and attempted to lynch him in front of his parents. As John escaped, he attempted to fight off the Watchdogs but his parents were killed in the process. John completely lost it and brutally killed all of the Watchdogs. When the authorities arrived, John turned himself in to face his crimes.
John is released from prison in the care of the United States government who continue to send him out on missions. Still coping with the deaths of his parents, John continues to act unhinged and murders another group of villains that he was tasked to bring in. What wasn't known was that Walker had missed his parents' funerals due to being on the mission. Knowing he was going to go to prison again for his crimes, John hunted down Lennox and Johnson blaming them for the deaths of his mother and father. After beating them up and bounding them, John lit a match to start an oil tanker explosion to kill them. Both survived though horrifically scarred and hospitalized.
John is manipulated by the Red Skull into a confrontation with Steve Rogers in hopes Walker, in his compromised mental state, will kill his former enemy. After a brutal fight between the two, the Red Skull reveals his identity to the pair. Instead of taking an opportunity to escape, Walker instead assists Rogers and the pair put an end to the Red Skull. After working to clean up the government organization that orchestrated all of these events, Walker convinces Rogers to resume his role as Captain America as no one else could ever live up to his legacy.
Walker announces his resignation as Captain America at a press conference as well as his intent to take responsibility for his crimes. A sniper, however, has other plans and Walker is killed before the end of the press conference.
West Coast Avengers and Force Works -
Walker's death was faked by the government and he underwent treatment and therapy. John's coping with his parents' deaths to the point that he repressed the memories entirely to the point where he believed they were still alive. Additionally, he was given the role of the U.S. Agent using Steve Rogers' costume and shield he used during his time away from the Captain America identity. As part of an agreement with the Government, Steve Rogers was free to act as Captain America without supervision in exchange for U.S. Agent being given a place on the Avengers. U.S. Agent was placed as the team's leader which caused Hawkeye and Mockingbird to leave the team.
U.S. Agent's abrasive attitude and military mindset did not sit well with the Avengers. Walker was also loyal to the United States government first and foremost and would not act unless given approval by them first - such as allowing Iron Man to rejoin the team. Despite his attitude and his team's dislike of him, Walker formed a big brother/little sister bond with Scarlet Witch.
After the West Coast version of the Avengers dissolved, Tony Stark invited Walker to join his new team Force Works but Walker was reluctant to. Eventually he was convinced to join by Wanda as she believed he could be the moral backbone of the team. Walker stayed with the team until he opted to quit after coming into conflict with Hawkeye and War Machine.
Walker would later join a number of other teams including the Jury, S.T.A.R.S., the Invaders, and favored the Superhuman Registration Act with many of these teams coming directly into conflict with his former friends with the Avengers. Eventually Walker was reunited with the Avengers when he was unwillingly recruited to old friend Hank Pym's Mighty Avengers after seeing a vision of the Scarlet Witch. Unfortunately it was revealed to be Loki in disguise.
During his time with Pym's Avengers, Walker's arm and leg were severed by a member of Norman Osborne's Thunderbolts team.
Retirement and the Raft -
Walker refused to take state of the art prosthetics as he did not want to by a cyborg and instead opted for regular prosthetics. As such, this meant that his days of being the U.S. Agent were now behind him. While he was retired from super hero activity, Walker became the Warden for the super villain prison - the Raft. Walker's retirement was short-lived however when a villain took over the raft and experimented on Walker with a venom symbiote. As a result of the experiment, Walker's leg and arm were restored.
Present Day -
After his limbs were restored, Walker resumed his duties as the U.S. Agent and led a few offshoot Avengers teams for a short period of time.
When Steve Rogers relinquished his shield to Sam Wilson, he was approached by the United States government to confront Sam Wilson and retrieve the shield believing Falcon was unfit for the role of Captain America. Walker, however, refused to do so despite disagreeing with Wilson's political beliefs and how they influenced his actions as Captain America. Steve Rogers ended up convincing Walker to take the job after telling him that the pressure of being Captain America was too much for Falcon just as it had been for him.
Walker confronted Sam and ordered him to hand over Cap's shield. Wilson's refusal led to the two fighting with Walker's augmented strength giving him an early advantage. Sam was able to defeat U.S. Agent in battle after using his old Falcon powers to overwhelm John. What neither man was aware of, however, was that Steve Rogers was made into a Hydra operative thanks to the cosmic cube and had manipulated both of them. John was part of the effort to remove Hydra and his old friend from power.
Subject Interview
What is the American Dream?
John found himself thinking that from time to time. After so many years of fighting for the United States in the military and as an operative, he was often too busy to wonder things like that. There was often another mission, another briefing, and another training to get to. He found himself with more time than ever now that S.H.E.I.L.D. had been disassembled though.
John held his vibranium shield in front of him, bracing himself for the impact of the blast that was coming right at him. He gritted his teeth, leaned in, and growled in anger as he took the hit and forced himself to take a step forward. He could feel his temper rising. He hated it when that happened. His temper was his worst trait and when he lost it then he made dumb mistakes... or worse. There was a lot of blood on his hands over the years but that wasn't to say that some people deserved it.
The man shooting him went by some dumbass name that no one new... some low level grunt that stumbled on to some high tech gadget some other low level thug had dropped in a fight with Spider-Man. The man used gauntlets that sent out vibrational airblasts that could shatter bones. He was used to people ducking and diving around him to avoid getting turned to mush. Guys like him who relied on gadgets were weak. John hated weakness.
"People like you make me sick! There are good, hardworking Americans here trying to make a living and you're what? A two-bit thug who hasn't worked a day in your life!"
John pushed forward further towards the man who seemed frozen with fear as he was facing someone in a costume who didn't back down. The idiot and his dumbass toys had blown out store windows, damaged businesses, and destroyed vehicles. These expenses would cripple the owners financially if they weren't insured and even then it could very well put them into debt. Why? Because some costumed hero got sloppy in the clean-up of a fight and this moron found a toy he had no business getting his hands on.
"What? Nothing to say? You're not as brave as you thought, are you?"
John leaned into his shield and saw the photograph of his parents looking back at them. Innocent people get caught up in these super hero conflicts all the time. If he hadn't shown up, would this dumb kid have killed someone even if it was by mistake? John growled under his breath and whipped his shield arm back, bashing the shield across the kid's face. The kid fell down with a clatter but John wasn't done. He growled in anger again and found the boy's ribs with the toe of his boot. The kid gasped out in pain and grabbed his ribs.
"I am sick to death of your type. You take short cuts! You're lazy! You're entitled! You want something for free, kid?"
Walker grabbed the kid's wrists that the gauntlets were on and squeezed with his augmented strength. He could hear the components in the device shatter and the boy's cries of pain. Maybe he broke his wrists? Maybe he didn't? He didn't really care right now.
"You're going to thank me for this. You know that? Captain America gives pep talks. I give ass-kickings. I think you'll learn more from getting your teeth knocked down your throat than a "believe in yourself" motivational talk."
John scoffed and left the kid in his pain and misery. As he returned his shield to his back, he used his transmitter to notify the police that the situation was under control and ready for a trash pick-up.
So what's the American Dream? At one point people thought it was about picking yourself up from nothing. Maybe that was true. Maybe it wasn't. John was going to have figure that out himself.
Author's Notes
Player Alias: Six
Other Characters: N/A
How did you find MFT?: I'm on A Recipe For Disaster
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